
Sensory Overload Wiki
by Pancake Studios · 2026
No guides yet
A dropper game designed to overwhelm your senses. Twisting tunnels, psychedelic patterns, and breathing walls assault your sense of balance as the chaos escalates with every level.
- Released
- Aug 20, 2026
- Platforms
- Windows, Linux
- Genres
- Action, Casual
- Achievements
- 35
At a glance
From Steam, checked
- Languages
- 9 languages
- DLC
- 1
Language list
- English
- French
- German
- Korean
- Polish
- Portuguese - Brazil
- Russian
- Simplified Chinese
- Spanish - Latin America
PC requirements
Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Quad-core 64-bit CPU, 2.5 GHz (e.g. Intel Core i5-6500 / AMD Ryzen 3 1200)
- Memory: 1024 MB RAM
- Graphics: GPU with Vulkan 1.0 support and 2 GB VRAM (e.g. NVIDIA GTX 750 Ti / AMD RX 460 / Intel Iris Xe)
- Storage: 500 MB available space
- Sound Card: Any
- Additional Notes: 64-bit only. Vulkan required, older cards may use Compatibility mode.
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit or Windows 11
- Processor: Quad-core 3.0 GHz (e.g. Intel Core i5-8400 / AMD Ryzen 5 2600)
- Memory: 2048 MB RAM
- Graphics: Dedicated GPU with 4 GB VRAM and Vulkan 1.0 support (e.g. NVIDIA GTX 1060 / AMD RX 580)
- Storage: 500 MB available space
- Sound Card: Any
- Additional Notes: For higher visual quality and stable 60+ FPS at 1080p.
Help build the Sensory Overload wiki
No one has written a guide for Sensory Overload yet. Start with a page a new player would look for. Anyone with a free account can edit, and every change is kept in the page history.
Good first pages
Screenshots
About the game from Steam
Prepare for a deliberate assault on your sense of balance. Sensory Overload is a dropper game where the environment itself is designed to fight you. Dodge obstacles while the walls breathe, the colors shift, and the world twists to drag your vision into a spiral.
Game Features
Stunning levels of escalating visual chaos
Dodge faster and faster with Ranked Mode.
Visual effects designed to disorient your senses
Levels named after what they'll do to you: Vertigo, Nausea, Peristalsis, Apocalypse...
Challenge yourself with the near-impossible final levels
Credits
Composer: Giorgio Satta
SoundFX: Tobias Haußmann, DSTRCT Group
UI: DSTRCT Group, Pancak3s
Backend dev: Green Eclipse
Game designer: Pancak3s
Special thanks go to the many playtesters and all the feedback given by players.



