ReVamp Wiki

by Digital Sun · Coming Mar 25, 2027

No guides yet

A Tower Defensevania where you rule as Dracula. Shape your fortress room by room, command an army of monsters, and step into battle yourself to protect your throne from relentless mortal invaders. A war waged for eternity, for the love you couldn't save.

From the Steam store page
Release
Mar 25, 2027 (upcoming)
Platform
Windows
Genre
Strategy
View on Steam (opens in a new tab)

ReVamp is not out yet. A guide needs one first-hand element, such as steps you tested, screenshots you took or a table built from the developer's own posts, as the editing guidelines explain. Until launch, this wiki shows the game's details from Steam, refreshed daily.

At a glance

From Steam, checked

Controller
Full support
Languages
15 languages, 1 with full audio
DLC
1
Language list
  • English (full audio)
  • French
  • German
  • Spanish - Spain
  • Polish
  • Portuguese - Portugal
  • Russian
  • Italian
  • Japanese
  • Korean
  • Portuguese - Brazil
  • Simplified Chinese
  • Spanish - Latin America
  • Traditional Chinese
  • Turkish
PC requirements

Minimum

  • OS: TBD
  • Processor: TBD
  • Graphics: TBD
  • Storage: TBD MB available space
  • Sound Card: TBD
  • VR Support: TBD
  • Additional Notes: TBD

Recommended

  • OS: TBD
  • Processor: TBD
  • Graphics: TBD
  • Storage: TBD MB available space
  • Sound Card: TBD
  • VR Support: TBD
  • Additional Notes: TBD

Help build the ReVamp wiki

No one has written a page for ReVamp yet. Anyone with a free account can edit, and every change is kept in the page history.

Screenshots

About the game from Steam

You are Dracula. Not a monster in the shadows, but the sovereign of a castle under siege. Cursed by Achlys, goddess of the night, you are condemned to defend your throne without end. Mortals return night after night, and every siege becomes another chapter in an eternal war of blood and sacrifice. But you do not merely watch from afar. You move through your halls, strike down invaders with devastating abilities, and tip the balance of battle when your forces begin to falter. All for the love that was taken from you.

The castle is yours to shape. Expand it room by room, reconfigure its structure between attacks, and transform open halls into calculated gauntlets. Each room alters the flow of battle, forcing invaders into choke points, layered defenses, and brutal confrontations. Invest the blood of fallen mortals to strengthen your fortress, empowering chambers, enhancing effects, and acquiring new units. With every placement and every upgrade, the labyrinth deepens, becoming less a structure… and more a weapon.

Mortals march in waves, blinded by a foolish sense of justice. Armored knights, unyielding barbarians, or zealous priests, each deserving a punishment tailored to their arrogance. Your answer? An army of the night. Skeletal swordsmen and archers form disciplined ranks, while swarming rats flood narrow corridors and winged harpies strike from above.

When your legion wavers, step into the fray yourself. Move through the castle as Dracula and unleash devastating special abilities, and turn certain defeat into victory. The better you build, the more lethal you will be. Design your fortress with intention and exploit the shortcuts you carved into your own design.

You are not just the ruler of the castle. You are its final defense.

Each moonrise brings a new assault. Enemy formations shift, elite leaders emerge, and your defenses are tested in new ways. No two sieges unfold the same, and survival demands adaptation. When the castle falls, the night begins again. Yet defeat is not oblivion. The blood spilled in your halls becomes power. Between cycles, invest it to unlock new chambers, command stronger creatures, and access deeper layers of strategic possibility.