Wand Building
In progressWand building is how you combine spells to create your own magic in Noita. Steam store page Wands hold the spells. Patch notes, 29 October 2020
Read the wand before adding spells
EditEach wand has its own statistics. Patch notes, 8 April 2024 Properties to check include:
| Property | Details |
|---|---|
| Capacity | The number of spell slots. Patch notes, 29 October 2020 The 15 October 2020 update made wand info boxes display all slots. Patch notes, 15 October 2020 |
| Cast delay | The 15 October 2020 update added a bar that shows the cast delay if you try to use a wand during an ongoing delay. Patch notes, 15 October 2020 Spells can change it: when Heavy spread was added, Nolla Games described it as giving a projectile a much lower cast delay but a lot of spread. Steam post "Noita Update #9", 24 January 2020 |
| Recharge | A wand value separate from cast delay. Patch notes, 8 April 2024 |
| Mana | Spells have mana costs. Patch notes, 8 April 2024 The 15 October 2020 update made the mana bar appear only while a wand is selected. Patch notes, 15 October 2020 |
| Always casts | Some rare named wands carry always cast spells. Patch notes, 30 March 2021 The interface lists them in an "Always casts" row. Patch notes, 5 November 2019 |
Before replacing a combat wand, compare the new wand's mana with the mana costs of the spells you plan to put on it.
Perks that concern wands
Edit| Perk | Details |
|---|---|
| No More Shuffle | Added on 28 April 2020. Patch notes, 28 April 2020 |
| Always Cast | Added on 28 April 2020. Patch notes, 28 April 2020 The 24 November 2020 update limited it to four Always Cast spells per wand. Patch notes, 24 November 2020 |
| Extra wand capacity | Added on 29 October 2020 as "Extra wand slots" and renamed in the same update. Patch notes, 29 October 2020 |
| High mana, low capacity | Added on 29 October 2020. Patch notes, 29 October 2020 |
| Tinker With Wands Everywhere | The 30 March 2021 update made Nightmare Mode give it by default. Patch notes, 30 March 2021 |
| No Wand Tinkering | The 8 April 2024 update improved how it interacts with Tinker With Wands Everywhere. Patch notes, 8 April 2024 |
Editing wands
EditWands can be edited in a Holy Mountain. Patch notes, 26 September 2019 The 28 April 2020 update blocked casting and throwing with the mouse while the inventory is open, with an option to change this. Patch notes, 28 April 2020 The 30 March 2021 update made Shift+click work for auto move, let auto move send spells to the selected wand and let gamepad players drag spells with the A button. Patch notes, 30 March 2021 The 8 April 2024 update let players drop spells from the inventory at all times. Patch notes, 8 April 2024
Spell types and modifiers
EditThe 15 October 2020 update colored spell icons according to spell type. Patch notes, 15 October 2020
Modifiers act on other spells: the 30 March 2021 update let Summon Rock and other spells that summon physical objects benefit from modifiers like homing. Patch notes, 30 March 2021 The 28 April 2020 update made homing and other spells affect bombs and other physics projectiles. Patch notes, 28 April 2020
Keep dangerous payloads predictable
EditTrigger projectiles cast a further spell. Patch notes, 20 March 2020 A fix on 19 October 2020 made Trigger, Timer and Death trigger spells work with modifiers. Patch notes, 19 October 2020
The 28 April 2020 update made Piercing Shot able to hit the caster. Patch notes, 28 April 2020 Check every spell on the wand before testing it.
See Tips for Beginners for starting equipment, flasks and Holy Mountains, and Common Questions for where wands can be edited.
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