Infinitum: The Backrooms Story Wiki

by Sabito · Coming Q2 2027

No guides yet

INFINITUM is a horror open-world survival co-op story game for up to 4 players. Explore endless procedurally generated levels and uncover multiple endings, with every playthrough offering a unique experience.

From the Steam store page
Release
Q2 2027 (upcoming)
Platform
Windows
Genres
Action, Adventure, Simulation, Free To Play, Early Access
View on Steam (opens in a new tab)

Infinitum: The Backrooms Story is not out yet. A guide needs one first-hand element, such as steps you tested, screenshots you took or a table built from the developer's own posts, as the editing guidelines explain. Until launch, this wiki shows the game's details from Steam, refreshed daily.

At a glance

From Steam, checked

Languages
30 languages, 1 with full audio
Language list
  • English (full audio)
  • French
  • Italian
  • German
  • Spanish - Spain
  • Arabic
  • Bulgarian
  • Czech
  • Danish
  • Dutch
  • Finnish
  • Greek
  • Hungarian
  • Indonesian
  • Japanese
  • Korean
  • Norwegian
  • Polish
  • Portuguese - Brazil
  • Portuguese - Portugal
  • Romanian
  • Russian
  • Simplified Chinese
  • Spanish - Latin America
  • Swedish
  • Thai
  • Traditional Chinese
  • Turkish
  • Ukrainian
  • Vietnamese
PC requirements

Minimum

  • OS: Windows 8 / 10 / 11
  • Processor: Intel Core i3 7th gen / Ryzen 3
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1050 (low-medium settings 60+ fps)
  • DirectX: Version 12
  • Storage: 15 GB available space
  • Sound Card: Any
  • VR Support: Not yet
  • Additional Notes: These are bound to change throughout development

Recommended

  • OS: Windows 8 / 10 / 11
  • Processor: Intel Core i5 11th gen / Ryzen 5
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce RTX 2060/3050 (ultra settings 60+ fps)
  • DirectX: Version 12
  • Storage: 30 GB available space
  • Sound Card: Any
  • VR Support: Not yet
  • Additional Notes: These are bound to change throughout development

Help build the Infinitum: The Backrooms Story wiki

No one has written a page for Infinitum: The Backrooms Story yet. Anyone with a free account can edit, and every change is kept in the page history.

Screenshots

About the game from Steam

Explore procedurally generated Backrooms levels mixed with handcrafted areas. Each expedition can lead to different corridors, offices, hostile zones, safe rooms, and decayed spaces.

Some parts are built by hand for story moments, puzzles, scripted events, and chase sequences.

The Backrooms are not always loud or dangerous. Sometimes the worst part is finding a room that feels safe, but shouldn’t be there.

High-tech survival inside forgotten Backrooms spaces.

Wear neon-lit hazmat suits, use tools like the MEC container, holographic tablet, and scanners, and move through decayed levels where advanced gear feels strangely out of place.

Customize your suit with colours, decals, and patterns so your team stands out in the dark.

Your base inside the Backrooms, where the Crew rests, works, and prepares for the next expedition.

Bring back objects from the levels, recycle them into resources, craft tools, and unlock new recipes through exploration and Outpost tasks.

The Outpost is not just a menu. The Crew has routines, responsibilities, and stories, and keeping yourself rested can affect how well you survive outside.

Explore the Backrooms with friends, but stay close. With proximity chat, distance can turn teamwork into silence.

Scavenge, heal, survive, and bring resources back to the Outpost together.

Between the horror, customize your suit, use emotes, mess with friends, adopt cats, and create your own co-op moments.

Every expedition tests more than your courage. Hunger, thirst, stamina, and limited light all affect how far you can push into the Backrooms.

Manage food, water, batteries, and tools carefully. Running out of supplies can make escape much harder.

What you bring back matters too. Scavenged resources can support both your survival and the Outpost.

Infinitum follows Izaak Finnley’s story, with dialogue, choices, and consequences that affect how events unfold.

In multiplayer, everyone experiences the story from Izaak’s perspective. When major decisions appear, players vote, and the majority choice decides the outcome.

Who you support, what you sacrifice, and how you treat the Crew can change the story, resources, dialogue, and who survives.

Not every entity behaves the same. Some hunt, some watch, and some only react under specific conditions.

Learn how each encounter works, adapt during expeditions, and stay alert when the Backrooms feel too quiet.

Scripted chase sequences create intense moments, while procedural encounters keep exploration unpredictable.

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