Dead Cells Wiki
by Motion Twin · 2018
Dead Cells is a roguelite, metroidvania inspired, action-platformer. You'll explore a sprawling, ever-changing castle... assuming you’re able to fight your way past its keepers in 2D souls-lite combat. No checkpoints. Kill, die, learn, repeat.
Welcome to the Dead Cells wiki, the community encyclopedia for Dead Cells that anyone can edit.
Getting started
This wiki is just getting started. Pick a page below and hit Create to begin:
- Walkthrough - a step by step guide through the game
- Characters - every character you will meet
- Items - weapons, tools, collectibles and consumables
- Locations - areas, levels and maps
- Achievements - how to unlock everything
- Tips and Tricks - things the game does not tell you
- Frequently Asked Questions - quick answers for new players
How to contribute
- Create an account or log in.
- Press Edit on any page, or follow a red link to start a new one.
- Write in Markdown. Link to other pages in this wiki with
[[Page Name]]. - Leave a short edit summary so other editors can follow along.
Every edit is versioned - nothing is ever lost, and anything can be rolled back.
Screenshots
About Dead Cells
Dead Cells is a roguelite, metroidvania inspired, action-platformer. You'll explore a sprawling, ever-changing castle... assuming you’re able to fight your way past its keepers in 2D souls-lite combat. No checkpoints. Kill, die, learn, repeat.
Dead Cells puts you in control of a failed alchemic experiment trying to figure out what's happening on a sprawling, ever-changing and seemingly cursed Island. Immortal but crippled, your last resort is to take over bodies in order to move, explore… and fight.
While you may well be immortal, the corpses you possess are not. Each time your host is destroyed, you will be sent back to the dungeon to find yourself a new one and start again...
Experience a Roguevania, mixing an interconnected world, branching paths and unlockable skills with the constant adrenaline-pumping threat of permadeath. No checkpoints. You either vanquish the final boss in one go or you try again. However, you keep some of your progress for successive runs new paths you’ve unlocked, access to new levels, mutations, abilities and weapons.
Tough but fair combat, responsive controls, challenging foes, and of course, the emergency panic roll to get you out of trouble make for a visceral and cathartic action game.
Dead Cells puts you in control of a failed alchemic experiment trying to figure out what's happening on a sprawling, ever-changing and seemingly cursed Island. Immortal but crippled, your last resort is to take over bodies in order to move, explore… and fight.
While you may well be immortal, the corpses you possess are not. Each time your host is destroyed, you will be sent back to the dungeon to find yourself a new one and start again...
Experience a Roguevania, mixing an interconnected world, branching paths and unlockable skills with the constant adrenaline-pumping threat of permadeath. No checkpoints. You either vanquish the final boss in one go or you try again. However, you keep some of your progress for successive runs new paths you’ve unlocked, access to new levels, mutations, abilities and weapons.
Tough but fair combat, responsive controls, challenging foes, and of course, the emergency panic roll to get you out of trouble make for a visceral and cathartic action game.
Recent changes
- Dead Cells Wiki+1,203· Wiki createdsystem
Most wanted pages
Linked from other pages but not written yet:
- Achievements1 links
- Characters1 links
- Frequently Asked Questions1 links
- Items1 links
- Locations1 links
- Tips And Tricks1 links
- Walkthrough1 links



