
10 Million Pixels Wiki
by BATTLE LAB · Coming Nov 27, 2026
No guides yet
Mine through millions of pixels to find the Golden Pixel. A mesmerizing incremental game about exploration and erosion.
- Release
- Nov 27, 2026 (upcoming)
- Platform
- Windows
- Genres
- Adventure, Casual, Simulation, Strategy
10 Million Pixels is not out yet. A guide needs one first-hand element, such as steps you tested, screenshots you took or a table built from the developer's own posts, as the editing guidelines explain. Until launch, this wiki shows the game's details from Steam, refreshed daily.
At a glance
From Steam, checked
- Languages
- English (full audio), Japanese and Simplified Chinese
- DLC
- 1
PC requirements
Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 (64-bit)
- Processor: Intel Core i5 or AMD equivalent
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 750 Ti / AMD Radeon R7 260X / Intel UHD 630
- DirectX: Version 11
- Storage: 4 GB available space
- Sound Card: DirectX compatible
Recommended
- Requires a 64-bit processor and operating system
Help build the 10 Million Pixels wiki
No one has written a page for 10 Million Pixels yet. Anyone with a free account can edit, and every change is kept in the page history.
Screenshots
About the game from Steam
A short incremental game about mining pixels to find the one golden pixel.
Shoot balls to mine pixels. Use the mined pixels as a currency to shoot more balls. Explore the procedurally generated environment to find special upgrade-pixels that can be used for unlocking new balls and upgrading their unique ball-abilities. Dig out hidden objects and find the Golden Pixel, hidden somewhere among the 10 million pixels.
Features
Uncover A Huge World: Explore a huge world of 10 million mineable pixels. (For reference, the world is 1000x bigger than the what you see in the GIF above)
Handcrafted & Procedural: The procedurally generated mineable environment makes every play through unique. Hidden inside the world you will find solid objects that have been carefully handcrafted.
7 Balls With Unique Abilities: Each ball color has a unique ability. The Blue Directional Ball only goes in a straight vertical or horizontal line. The Red Smash Ball hits pixels in a surrounding area upon impact. The Green Poison Ball poisons pixels upon impact, and will erode the pixels over time while spreading to nearby pixels. And more!
Balls Go Brrrr!: The game physics supports thousands of balls, simultaneously bouncing around and breaking pixels, at a stable 60+ FPS frame rate.
Music by Pulsewith: An amazing soundtrack by Pulsewith (Justin Skomarovsky) who previously made the music for The Loopler.







