# Advanced Techniques

> Source: https://indiegameswiki.com/wiki/celeste/advanced-techniques
> Part of the Celeste wiki on Indie Games Wiki. License: CC BY-SA 4.0.
> Last updated: 2026-07-15T03:21:02.994Z
Celeste's movement system hides remarkable depth. These community-named techniques are never required by the main story but unlock the hardest optional content and speedrunning.

## Core techniques

- **Wavedash** - dash diagonally down into the ground and jump on landing to convert the dash into horizontal speed.
- **Hyperdash (hyper)** - a crouched variant producing a longer, lower jump.
- **Wall bounce** - dash up a wall and jump off it during the dash for extra height.
- **Extended hypers/supers** - chain speed through slopes and platforms.
- **Neutral jumping** - climb walls without stamina cost by jumping off and regrabbing.

## Practice

The Farewell chapter teaches wavedashing explicitly. For everything else, B-Sides and C-Sides (see [[Chapters]]) are natural practice grounds.

Contributors: consider adding input diagrams per technique.
